A pack of stone wolves…

~ ~ The Wolfborn Infantry:
– The Wolfborn Infantry is an elite unit of warriors loyal to Ja’gar, and are among his finest.

Resembling warriors armored in ice and stone with faces carved to resemble wolves, the Wolfborn’s appearance alone made them infamous.

Composed entirely of Lavitherans, the Wolfborn have forged a reputation for precision, endurance and, above all, brutality. Formed 78 years ago, the Woflborn was mostly Mounment’s idea, as he was half-Lavitheran and therefore understood the potential that was within each and every one of his people. Intrigued, Ja’gar had Monument return to the Lavitheran homeworld and begin recruiting, preferably elders. Interestingly enough, that’s exactly what happened. 800 Lavitheran elders volunteered, much to the surprise of Monument, as they knew his reputation and knew why he was there. Most pleased, Monument brought them before Ja’gar who was equally pleased at Monument’s success and thus granted them a training space to show him their skills.

Needless to say, Ja’gar was impressed.

Afterwards, Ja’gar had them train and deploy to wherever he needed them; be it the Bull’s Eye Nebula or the Ebon Isle (one of House Rutherwood’s chief strongholds), they always proved effective. In time, several dozen more Lavitherans joined their ranks and thus the reputation of the Wolfborn extended even further, reaching even the cliffs of the Mountain of Phantoms, home of Blackwing Tower — fortress of Nyx herself. However, such a reputation gained them enemies in high places, more precisely, for Ja’gar himself. His exploits had garnered the attention of his older siblings: Si’tan and Jehovan, lords of Heavne and Hell respectively, and they warned him to stop or be dealt with.

With that, Ja’gar decided to ease up on his conquests and focus on improving his technological pursuits, and he also proceeded to give the Wolfborn a much-needed break; he told them to scatter and that he would call on them again one day, knowing that their instinct for battle would drive them on.

They wait still….

Instinct

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Short but Sweet

~ ~ A few short blurps about some of my characters:

Big Robot Bill:

  • Bill is one of the “Rocketforged,” a series of robotic soldiers created to aid the Armoroid standing army in elite operations. Bill stood out due to “his” size, strength, and incredible skill. Over the course of thirteen years, Bill was deployed to various battlefields and gained valuable experience that only made “him” better. Surprisingly agile for “his” size, Bill helped prove that the “Rocketforged” series was a worthy investment and that they could be trusted with more important tasks. As of now, Bill is stationed on a worldship orbiting Alpha Centauri aiding several ODST troopers in varying operations there.

 

Igneos, the Scarred Hellfire:

  • Igneos is the evolution of the plasma golem and has proven to be quite the success. Taking the core of a plasma golem, it was then placed in a highly-advanced mechanical body capable of enduring the intense energy emitting from the core. It was then programmed with all manner of fighting techniques (equal to a 21st-level fighter), and the result is a truly frightening weapon. It is unclear who built Igneos as he has been spotted several planets and moons as of late, battling all types of opponents , has no specific insignia on its body; some have pointed to the Shapers, others say the Planetorians, no one knows for sure. Regardless, Igneos continues to be seen on various worlds, searching for something…

 

Dark Dream:

  • One of Si’tan’s finest warriors, Dark Dream has slaughtered hundreds in his master’s name. Standing well over 6’4″ and sheathed in pitch-black armor, Dark Dream has ingrained itself in the minds of many religious orders throughout the world, as it is responsible for the deaths of many of their warriors and clergy.  As of now, Dark Dream continues to do his master’s bidding, more specifically hunting down any half-celestials that may interfere with his lord’s plans.

 

Barrel-Lock:

  • Barrel-Lock is one of the “Children of ZOO,” and a foremost soldier of fortune. Standing 7’1″ and muscled like a true man-o-war, Barrel-Lock has forged his reputation throughout the galaxy for over nineteen years, and that reputation has gained him both allies and enemies, of which they have both proven to be use. Like most of ZOO’s children, Barrel-Lock is mostly solitary, and usually keeps to the outskirts of the galaxy, however, there was one instance where he found himself in our solar system. Upon hearing that sizable bounty was to be found on Earth, Barrel-Lock eventually made his way to Earth, more precisely Brussels, and quickly began his search. The bounty turned to be a Symphonian named Morningbolt, a powerful warrior who was responsible for destroying a good portion of Skyhelm, a flying city residing within the newly-rebuilt Seven Spaceways. This bout of violence attracted the attention of the Sovereign Alliance, which in turn, resulted in Barrel-Lock being contacted…

 

The violence of eternity

– 5,700 years ago, there was a battle that split a mountain and shook a nation to its core.

One of the combatants was Camroth, an incredibly powerful and ruthless dragon who, due to his ability to survive almost anything, was deemed the “Eternal.” The son of a red dragon and a cold iron dragon, power was inherent to him and he used it to his advantage every chance he could. The other was a warrior was known simply as “Sharpheart,” a human  (though no one could say for sure) who was the current owner of both the “Yearning Fist” (a gauntlet forged from storm-silver) and the “Brutality Jewel” (a truly terrifying relic from the outskirts of space). This combination made her absurdly powerful and virtually unchallenged in the mortal world.

Something Camroth was constantly on the hunt for.

After several weeks of searching, Camroth found Sharpheart in Egypt, training with the resident masters to further improve her skills. Pleased with this, Camroth waited and observed, almost considering dropping the matter entirely, but there’d be no fun in that. The high priests were already aware of Camroth’s presence and alerted Sharpheart as well, who quickly made her way out of the temple she was residing in to meet this threat. Unsurprisingly, Sharpheart was not impressed when she saw Camroth (all 117 feet of him), and inquired as to why he had come. Camroth simply stated he knew of Sharpheart’s reputation and sought to see if there was any truth to it. Laughing quietly to herself, Sharpheart then leaped at Camroth with preternatural speed,, the “Yearning Fist” igniting into red and gold flame as her fist sped its way towards Camroth’s jaw. Camroth diverted the attack with his horns and attempted to take Sharpheart’s head with his wings, both of which she avoided. Not wanting to waste any time, Camroth rushed at Sharpheart, jaws agape, but Sharpheart quickly rolled clear and finally connected with Camroth’s jaw. The punch jolted Camroth, which Sharpheart capitalized on by spin-kicking Camroth in his temple which, in turn, caused Camroth to smash Sharpheart with his left wing.

This attack sent Sharpheart tumbling across the sands, with the mighty beast in dogged pursuit, claws reared and fangs beared. Sharpheart quickly recovered, just in time to avoid a claw swipe, which was followed by a tail sweep, which she blocked, albeit barely.

Undeterred, Camroth wrapped his tail around Sharpheart, attempting to crush her, to which, Sharpheart responded with a downward strike with the “Yearning Fist,” blasting a hole in Camroth’s tail, and forcing a roar out him that was heard for miles, but the tail retained its grip nonetheless. In response to this newfound pain, Camroth slammed Sharpheart in the sands and attempted to throw her once again, but Sharpheart hung on to his tail, swung around, and kicked Camroth directly in the ribs. Though this attack did nothing, it distracted Camroth long enough to grant Sharpheart time enough to regroup and get some distance, which running towards the nearest mountain range. Camroth, no slightly more annoyed, took flight and followed close behind, with gouts of fire trailing Sharpheat’s heels for good measure.

Sharpheart kept running and dodging but, despite her best intentions, Sharpheart’s plan was not to be.

Eventually, Sharpheart grew tired of running and used the Yearning Fist to reflect one of Camroth’s fireballs back at him, forcing Camroth to change course and giving Sharpheart a few precious seconds. Sharpheart leaped towards the nearby mountain range, tore a massive slab of stone from said mountain, plunged her fist into the slab, and sprinted back towards Camroth. Camroth, who seemed quite pleased to see this, dived towards Sharpheart, intent on crushing her, however, upon collision, Sharpheart got the better of the exchange by slamming the slab into Camroth’s neck,  sending him spiraling into the ground. Both lain on the sands for a few moments before finally getting to their feet. Camroth  spit out a small amount of blood while Sharpheart checked her arm as the impact of punching Camroth with the slab jarred her rather harshly.

Both gave each other a knowing glance…then proceeded to ready themselves once again. A legend was to be born this day.

To resist is to live…..

– To be continued

Resist

Giant of the East

The Lavitherans are a curious people. Born from the the elements themselves, the Lavitherans have the uncanny, almost infamous, ability to survive in almost any natural environment, and inevitability, thrive. This ability to thrive, and understand their surrounding environment, has allowed them to forge themselves into consummate warriors, blacksmiths, and jewelry makers (which has proven to be quite lucrative).

Ceolbald is among the most powerful warriors to ever come for the Lavitheran / Elementorian people and was, and still is, a truly exceptional swordsman. Ceolbald was born over 3,300 years ago to a family of relatively high standing and, upon reaching the appropriate age, was trained in combat and the use of his inborn abilities, both of which he excelled at.

However, life would not be as idyllic as hoped. Shortly after his 32nd birthday, Ceolbald got his first taste of battle when word reached his people that their allies, the Sirians, were in need of immediate aid. As he was a trained warrior, Ceolbald was one of many chosen to head off-world — something that made him both ecstatic and utterly terrified. After 2 days of travel, the Lavitheran battalions had arrived on Oymia, a jungle planet near Sirius B, where the Sirians are barely managing to hold a group of Jovians, otherwise known to most as “giants.” These Jovians were unusually well-equipped; wielding Thermal Cannons, Gatling Cannons, and Pulse Cannons, these giants were doing far better than they should’ve been able to against the usually dominant Sirians. With that bit of “enlightenment,” the Lavitheran forces immediately dispatched to the Sirians’ positions and aided them however they could, knowing full well that they were in for a fight.

And a fight is what they got.

For several more hours, the Lavitherans and the Sirians fought on, thinning the ranks of the Jovians until they stopped their siege and a challenge was made. Much to their surprise, the Lavitherans and Sirians were asked by the Jovian captain to concede to an trial of single combat; if they won, the Lavitherans and Sirians would leave, and the deposits of metals (the reason for the skirmish) was theirs. If they lost, the deposits would belong to the Lavitherans and Sirians, and the Jovians would trouble them no more.

The Lavitherans and Sirians agreed, and took a vote as to whom would represent them. It took them a few minutes, but ultimately they chose Ceolbald. Ceolbald was completely confused as to why he was picked; he was skilled, but was not the best of the Lavitherans that were there. His people knew that, but his talent was known all over their planet, and thus, he should fortify his reputation by defeating a Jovian. Well, with that said, Ceolbald gathered his sword, made his way to the field, and awaited his opponent. His opponent was Culith, a Jovian of great renown and even greater power, and who was chosen not simply because of his strength, but his ability to lead, a trait considered far more valuable to the Jovians than sheer strength alone. The two warriors made their way towards each, acknowledged each other, and drew their weapons (sword for Ceolbald, battleaxe for Culith), then all hell broke loose.

To start things off, the 10-foot-tall Culith swung his axe with incredible force, sending massive rocks and dirt flying in all directions, but his attack was parried by the 6’5″ Ceolbald, much to the shock of the Jovians, but not the Lavitherans. One thing that Ceolbald in his favor was that, while he was inexperienced in war, he was no stranger to combat. Culith, also surprised (albeit happily), switched hand positions and swung the haft of the axe towards Ceolbald’s head, which he dodged and replied to with a forward stab to Culith’s left leg. Culith moved his leg, and attempted to take Ceolbald’s head off with yet another full-swing; Ceolbald ducked, sprang back at Culith from all fours, and slashed down on the haft of the axe, thus knocking Culith off balance momentarily. With this brief advantage, Ceolbald used the haft as a stepping stone to attempt to bring his sword down on Culith’s head, but Culith met him with a shoulder strike, sending Ceolbald back towards the ground. Cuilth rushed at Ceolbald, spinning his axe along across his shoulders, intent on splitting Ceolbald in two. Seeing what was coming next, Ceolbald spun on his left foot and quickly diverted to his right, thus forcing Culith to follow suit, something his tremendous weight would not usually allow. Culith gave chase, but ultimately it was not be.

A massive explosive went off in the air above, which was seemingly caused by an absolutely massive black triangle. Both the Jovians and Lavitherans were oblivious as to where this spacecraft came from, so they both decided to deal with this new threat and split whatever metals were on the planet. Easy enough.

Ceolbald and Culith smiled and nodded to each other, and proceeded to make their way to the fray.

He had proved himself capable after all.

Capable

The Aviator (pt. 1):

Micheal Benton – the Aviator

age – 96 (longevity due to his weapons)
height – 5’10”
weight – 165 lbs
nationality – British

weapons:
– Demonlock and Gun of Trials (surestriking bloodiron triple-barrelled flintlocks)

Micheal William Benton was a member of the Army Air Corp during WWII and served alongside Capt. Aero and his band of heroes known as the “Total Patrol.” His actions, along with theirs, helped the allies win the war, ending it much quicker than expected. One reason for Michael’s value was his near-unequaled skill in aerial combat, and his equal talent in building and maintaining revolutionary parts and weapons for fighter and cargo planes. The other reason was a pair of flintlock pistols that granted him incredible power, but nearly at the cost of his soul. These two guns, the Gun of Trials and Demonlock, have history going back to the early days of the Golden Age of Piracy and were responsible for hundreds of deaths. Weapons of masterful quality, the origins of these weapons are unclear, but one thing is known for sure, they were forged in hell.

Each and every wielder of these pistols was eventually driven mad and ultimately consumed by these weapons, their very souls being burnt away by the chaotic energies residing within the twin pistols. Now, one would think that a strong enough souls could resist and ultimately control, or discard, the weapons, but the feeling of having such power at their fingertips was too much to resist.

Luckily, Michael was able to resist…somehow.

During his time as a cargo/Airborne pilot, Michael found himself in all sorts of places; one of those places was Fiji. The two pistols were quietly waiting, buried in a massive treasure chest (supposedly made from Supreme Mithril) and were just waiting to be found. No one knows who buried them, but they should’ve stayed buried.

Michael was there for a little R&R, drinking and enjoying the scenery, that is, until the alien bounty hunter Diamond Wing decided to pay Earth a visit. Hot on the trail of the back-piece of a “Multi-Leviathan,” an incredibly power machine that consisted of several individual mecha and was capable of city-wide destruction, Diamond Wing had every intention of collecting the bounty and further solidifying his name. Micheal and his team were just minding their own business when they caught in the middle of hell…

– to be continued….

The Tale of Two Titans

– 4,100 years ago, a battle of truly epic proportions occurred.

Witnessed by Disrons, Kilrons, Solarites, Shapers, and Planetorians, this battle lasted for over two hours and devastated nine miles, and land (hills, mountains, and all). The two combatants were Nexus Prime and Scysix, a pair of behemoths who were already legendary prior to this event.

Nexus Prime was the penultimate creation of the beings who built the Supervarion and the Ocean Saber, and single-handedly crushed elder dragons, nova giants, iron colossi, and even demon lords in the pursuit of its creator’s mission, whatever that may be. Scysix was known throughout the known universe as “Apocalypse,” and for good reason. At 150′ tall and 210′ long, the armor -clad beast was a truly terrible sight and had destroyed three planets in its reign, and said reign was what spurned the creation of Nexus Prime.

Their battle took place on Mars, near Olympus Mons, during which time Mars was still inhabited. The denizens of the area near and around the great mountain were quickly evacuated when it was learned Scysix that was its way. Utilizing their “walking city” technology, the inhabitants of said city distanced themselves from the estimated battle-zone by miles, just in time to avoid the impact of Scysix’s arrival. Two days after the walking city moved, Scysix crash-landed and immediately went looking for something to destroy, which entailed anything in its line-of-sight. Luckily, Nexus was only minutes behind.

The Martians themselves knew that this battle would change the face of their planet, but little did they know they weren’t alone; several Disronian, Kilronians, Shapers, and Planetorians were already on the planet. They were there meeting with the Martian elders to negotiate trade when they all sensed the incoming threat of Scysix. So, like the the Martians, they decided to leave, as this was not their fight, but they would stay close by…just in case.

Scysix began ravaging the surrounding area when Nexus Prime landed on the planet and quickly made its way toward Scysix, who sensed the presence of an opponent who may prove interesting, and it was right. Nexus Prime struck first —  it elbowed Scysix directly in the face, grabbed it by the neck, and threw it into Olympus Mons, sending shockwaves out for miles, but this initial assault only drove the beast on. Nexus Prime attempted to continue its attack, but Scysix unleashed a ring of plasma that pushed Nexus back and blew off a large chunk of Olympus Mons, sending house-sized boulders plummeting to the ground. Fighting fire with fire, Nexus Prime activated its “Demolish” protocol, a wave of pure force fired from its left arm, directly at Scysix, while scoring a line of pulverized earth underneath it. Upon seeing this, Scysix raised its claws and brought them upon the wave, shattering it, and causing all manners of devastation around them. The Disrons, Kilrons, Shapers, and Planetorians bearing witness to this clash were making note of every attack and every bit of destruction for they knew they would eventually have to face one or both of these behemoths sooner or later.

After all these initial attacks, Nexus Prime and Scysix seemingly both decided to end their long-range engagement and proceeded to continue their fight face-to-face.

For the next hour, they attacked each other with everything they had — fist, claw, foot, and horn — neither would relent. Each attack and each step leveled hills, devastated farmland, and sent shockwaves that impacted the ground and surrounding mountain-range with the force of a comet. The Martian people could hardly believe they were witnessing this; their planet being used as a battleground, and their very lives being endangered by a rivalry they had nothing to do with. Eventually, Scysix began to show signs of fatigue, which Nexus capitalized on by activating another of its protocols, this one being “Strengthen.” Numerous pistons and plates reconfigured themselves and locked together to make Nexus’ arms almost solid, and then Nexus began to swing.

Nexus connected twice, actually denting Scysix’s armor and causing a pair of sonic booms that actually parted the clouds above them. Scysix flew back and landed with near meteoric impact, generating a dust cloud nearly a mile high and causing an earthquake that was felt for miles. Nexus Prime was victorious, but the nine miles that the two combatants was completely destroyed. Luckily, none of the Martian people were killed, but they were shaken and wanted both of these giants gone. Nexus Prime, noticing this, threw Scysix on its shoulder and rocketed off the planet. Afterwards, the city that was near Olympus Mons chose a new area to settle and proceeded to rebuild, while the Disrons, Kilrons, Shapers, and Planetorians who were watching began to make their way back to their own homeworlds, all the while, a small group of Solarites were also taking notice themselves and making plans of their own….

Flee

Lords and Assassins

The Urban Comets:
L.L.R.A.A.M (Living Long Range Air-to-Air Missile) (Yudina Antonoff (nee Vadimovna)) – Russia
Wolf Spider (Miska Antonoff) – Russia
Grave Robin (Jurren van der Hoorn) – South Africa (Dutch Afrikaan)
Giant Eclipse (Patrick “Padraig” O’Sullivan) – Ireland
Defiant Eagle (Cairstine McIntyre) – Scotland
Idle Sun (Adofo Afram) – South Africa (born in Ghana)
Arctic Jumper (Mathias Liebermann) – Germany
Aero Carbine (Albina Kazdohovy) – Spain (born in Turkey)

Traits:
All members are “A-Keys”

All members are extensively trained in marksmanship, hand-to-hand combat, tracking, HALO jumping, HAHO jumping, survival, mountaineering, and gunsmithing
Are basically “living ordnance,” and have proven most effective.
Usually armed with:

Remington 870 Express tactical / mesa tactical

MK12 MOD 1 (long-range semi-automatic sniper rifle)

CZ-75 SP-01 Shadow & Phantom

HK G28 designated marksman / sniper rifle

Springfield Armory M1A SOCOM 16 (7.62x51mm NATO)

Alexander Arms .50 Beowulf

Barrett XM109

CAR-15 Carbine & Heavy Assault Rifle M1

M79 grenade launcher

China Lake grenade launcher

AAC Honey Badger V.2

SPW WA2000

Desert Tactical Arms Stealth Recon Scout (Black Variant)- .338 Lapua Magnum

Colt 1911

 

  • The Urban Comets, as they’re called, are a paramilitary group raised, trained, and deployed by the Illuminati. They are all part of the ongoing “A-Key” program, which granted them enhanced strength, speed, stamina, durability, and intelligence which in turn allowed them to excel as soldiers. In addition to their initial training, they were schooled in the skills of the Army Rangers, Airborne, Special Air Service, Navy SEALs, and Spetsnaz, and thus they were able to face almost any threat with efficiency and precision. The niche that gave them their name is a type of flight suit that doubles as low-level powered armor. These suits allows them to jump from an aircraft, survive the high altitudes and wind currents, and to land feet-first on practically any terrain. To further increase their effectiveness, these “A-Keys” were augmented via a serum known “Orichalcogen.” This serum fortified their bodies and essentially made them living weapons which, in turn, gave rise to them being called “living ordnance.”

They have deployed all around the world, from Baghdad to Greece, and have become  somewhat infamous for a secondary measure that was added to their suits. Upon landing in their target area, a sonic device located on their backs goes off and unleashes a subsonic wave with a 15-foot radius. This wave is capable of pulverizing tank armor, shattering guns, and breaking bones, and has even brought down a small apartment building, however, that is only part of why the Urban Comets have gained such infamy. Upon the activation of these devices, an echo can be heard for miles around.  Enemy forces have scattered upon this echo, and such, the name of the Urban Comets have resonated throughout the world as one of strength and surprise.

Echo